Purpose/Features:
Supports Android applications and services running on Arm-enabled cloud architectures with GPU/vGPU EC management. Arm-based- cloud games need basic “cloud” features, such as flexibility and broad availability, which this blueprint provides.
Architecture

Use cases:
- Android Cloud Games: compress the rendering of game scenes into video and audio streams on the edge Android platform. Then edge cloud server transmits the compressed game pictures to the players’ game terminals through a 5G network, and obtains the players’ input instructions to realize interaction. End to end latency better =< 20ms.
- AR/VR Android Applications
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